Высотка
2007
A text-based game with a non-linear plot in a post-apocalyptic world. This is probably the first full-fledged game in which I participated as a developer.
Development
Initially, I had the idea of a high-rise building in the midst of an post-apocalyptic ruins, which someone is actively defending for some reason. I wouldn’t be lying if I said I dreamed it when I was asleep (really).
But then I found a team of guys who picked up the idea and developed it into a deep, full of details, story.
I didn’t get that game to release, though. Something made me leave the project at the very end (about 98%). Probably youth, love. So the official release has already happened without me, thanks to the guys who finished it. Made with Delphi 7.
Download
Available to download on КвестБук. The text of the game is in Russian, there is no translation.